[Update 1] - 20/03/2020

March 21, 2020, 04:37 pm

Good morning, @everyone. It's time to announce the next update of the server which contains a lot of new features. But before that, we would like to thank you and the team for your patience as we know that you have been missing a lot of content lately. So once again, thank you. These last few days have been intensive on our side in order to be able to offer you new features. We have taken into account all your comments and have taken the time necessary to sort it all out. You will be able to enjoy all these new features on Friday, March 20th at 6:00pm! The patch will be updated and available under the following address: https://unleash-wow.com/en/page/download From Friday 20th March at 18:00, you will find the following new products:
 
Unleash-WoW Private Server Xtra Fun 3.3.5a ! Join now our community !
A site is currently under development to give you a more attractive and easier to use visual, especially for the voting system. As the content will be coming along very quickly from now on, a launcher is also under development in order to facilitate the installation of patches to avoid any problems. An exclusive PvE Vent Area is also under development. This will affect everyone's gameplay and will be accessible to everyone when the event is organized and repeated. New passive spells will soon appear on the server which will be accessible in a different way than the current spells. We will be focusing on the VIPs on the server so that they can have an advantage over non-VIP players. Raid 4 is for soon. Non-expansion content will be released soon that you will be able to obtain through a new system. Later on, an update 2.0 of the visual graphics on characters, pets, druid forms will come to life soon.
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-** BUGS **
Concerning the bugs revealed, many of them have been solved both in terms of spell and content. Do not hesitate to report bugs in the "BugTracker" tab on the site. You asked us different questions and we would like to give you an answer. 1) Add the value " blocking " on the shields. * Weapons and shields specially designed for TANKs have been implemented in this update. 2) Add armor on the sets/shields. * At this time, that is not being considered. If there are any changes to this, we will keep you informed. 3) Add endurance on the shields. * Stamina has been increased on the shields so they're at the same level as a one-handed weapon. 4) Activate flying mounts in the Ashran PvP zone. * That will not be considered and is final. 5) Add a tabard and pvp shirt/pvp bag. * New tabards and pvp shirts have been added to the NPC at Ashran. 6) Spell "Murderer" not functional on hunter. * The spell “murderer” cannot be combined with the hunter’s aura of precision. 7) Add armor penetration on PvE stuff. * We give up this because you can use gems, this is a definitive answer. 8) Add metas hunters on helmets. * We're not considering implementing this at this time, it's under consideration. 9) Modify the WB respawn time and increase the loot. * The respawn time is 8 hours and will remain at that level forever. It can be improved as the adventure progresses. New WBs are under development. 10) Bandages didn't cure 20% of life. * Bug solved.
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-** UPDATE CLASSIC CONTENT **
It was important to highlight the usefulness of a TANK, that's why custom weapons were designed especially for them. Make good use of them. At the request of some players, the /played rewards have been improved. They will be reviewed as the server progresses. REMINDER : We will be likely to make new modifications depending on the number of returns made by players. OTHERS : - The druid's shapes have been given a fresh facelift. - The customs zones and instances/raids have been readjusted. - WBs have been hardened. Rewards will change according to the difficulty. - Implementation of new tabards and shirts pvp. - Updated Ashran quests. - Improvements & implementations of pve items in the Story of Unleash area. - Raids 2, 3 and 4 have been implemented. - Pvp 4 and 5 have been implemented. INFO : Arena points will be distributed once a week. This will increase over time. - VIPs will soon have many advantages to balance the price-quality ratio. - You will now receive your class components in the bag as soon as the character is created. - The integration of a new system for obtaining transmogrification of legion weapons.
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INFO : Every months, one P.P.V. event for each class will be held. The goal being to elect the best player of that class, this player will take the form of a legion seller. The best player will be given the opportunity to have access to legion weapon transmogrifications of the class in question. Different weapon levels will be available to expand the range of transmogrifications. These will be achieved through [Weapons Legion Upgrade] which will be given to the winner. INFO : This is a very time-consuming job, as you may have guessed. Updates to this system will come along from time to time to improve it.
17:06
- ** UPDATE CLASSES **
All classes have been updated and energized. We've made sure that you can enjoy almost all of your spells. In order not to confuse you with Nerfs/Up, we'll list the main changes to the generality of your class. REMINDER : The balancing phase was very long due to the numerous modifications of each of your spells. There will probably be some slight fixes in the next few days and we are waiting for your feedback in the "Suggestion" tab with hindsight. We thank you in advance for respecting the work provided by the team.
17:06
{Chaman} - All heal/damage totems have been upgraded. - All weapon enchantments have been enhanced. - The shaman's heals have been balanced. - All the magic attacks of the AP shaman have been greatly reduced. - The lightning shield has been improved and the earth shield has been reduced. {Paladin} - The heal of the AP paladins has been greatly reduced. - All seals have been updated. - The spells in their entirety have been readjusted. {Warrior} - The regeneration of life points has been diminished. - Damage has been adjusted in full. (Especially for spe protection) - War cry has been resolved. {Death Knight} - The damage has been completely readjusted. - Decreased heal of the death strike. - The pets have been upgraded. {Rogue} - Hemorrhage was nerve damage. - Readjustment for the withers and break spells. {Druid} - The totality of the feral damage has been increased. - The heals have been readjusted. - The balance damage has been revised as well. - Force of Nature has been enhanced. {Hunter} - The spells have been readjusted. - The traps have been improved. - Pet care has been improved. (It now increases the pet's mood and hunger status) - Hunters now have the equipped arrows in the bag when the character is created. {Mage} - Full damage readjustment. - The mirror image has been resolved. - Increasing the furnace shield. INFO : We're aware of the little absorbent on the frost barrier and mana shield. The problem will be solved soon as it takes time. {Demonist} - Readjustment of dowries. - The pets have been upgraded. {Priest} - Readjustment of the priest's heals. - The damage has been reviewed. - The pet has been augmented.
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